Sport

In computer science, „sport“ does not have a specific definition relevant to the field itself. However, the term may occasionally be used in contexts related to simulations, gaming, or software applications that involve sports analytics or management. In such contexts, „sport“ typically refers to organized physical activities, games, or competitions that can be analyzed, simulated, or managed using computer systems. This can include the development of sports video games, tracking performance statistics, and creating simulations for strategic planning or training purposes. Overall, while „sport“ is not a core concept in computer science, it can intersect with various computer science applications in entertainment, data analysis, and modeling.